Hi! I’m currently having trouble with an animation.
The animation is perfect when we made it, however when the animation runs, only 1 leg does the actual animation, not the other.
You can see in this image, the left leg does the animation, while the right one decides to go through the chair, and not follow the animation.
Our code is:
seat = script.Parent
function added(child)
if (child.className=="Weld") then
local human = child.part1.Parent:FindFirstChild("Humanoid")
if human ~= nil then
anim = human:LoadAnimation(seat.sitanim)
anim:Play()
end
end
end
function removed(child2)
if anim ~= nil then
anim:Stop()
anim:Remove()
end
end
seat.ChildAdded:connect(added)
seat.ChildRemoved:connect(removed)
All help is appreciated