Hello! I am currently developing a tool that runs an eating animation and then returns the player back to holding the item. I want to prevent players from spam clicking the eating animation, and want the animation to fully play before being able to play it again.
I think I need to put a wait() somewhere here, but am unsure and would love some help.
script.Parent.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
animation = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(script.Parent.Animation)
animation:Play()
end)
end)
script.Parent.Unequipped:Connect(function()
animation:Stop()
end)