Animation Unstoppable

I created an animation that has 1 frame. It looks like a person holding an object. When playing the animation, it works. When stopping the animation a couple seconds later, it doesn’t work. The only information I can state is that when printing print(anim.IsPlaying) before and after anim:Stop(), the output prints “false” 2 times. The script is pretty self-explanatory.

anim:Play()
wait(10)
anim:Stop()

Note: This isn’t the exact script that was formatted into DevForums!

Humanoid:GetPlayingAnimationTracks (roblox.com)

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