I’m trying to slow down a walk animation using a script.
Looked at some other resources on the forum but it couldn’t resolve my problem.
local Anim = Character.Humanoid:LoadAnimation(script.Walk)
Anim:AdjustSpeed(0.25)
Anim:Play()
The animation plays, but the speed remains the same regardless of the value I input.
PS: I know Humanoid:LoadAnimation() is supposed to be deprecated, but I don’t know how to use the alternative, and as far as I read I’ll have to replicate it to the server for it to work (?)
xKaihatsu explained it. Simpler than I thought.
Main issue still remains. I can’t change the speed of the animation.
Keep in mind it is a Roblox one, not sure if it changes anything though.
Isn’t the Animator automatically generated ServerSided?
It seems kind of weird to make a script just to insert one into every Humanoid. Don’t really know the exact strain adding it by default would make but I can’t imagine it being too much.