I have seen across multiple forum posts that playing animations from the server is not ideal for performance.
If this is the case, would sending an animation track to the server to watch for events be just as negative for performance?
Thanks
I have seen across multiple forum posts that playing animations from the server is not ideal for performance.
If this is the case, would sending an animation track to the server to watch for events be just as negative for performance?
Thanks
it always depends on amount of animations ect. if you really woried about this, make simple system that make effects on client (animations,particles,beams,booms and more) and calculate everything on server