Animations bug/glitch

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  1. What do you want to achieve? Keep it simple and clear!

animation tool

  1. What is the issue? Include screenshots / videos if possible!

animation plays like its heavy

local id=script.Animation
db=false
local plr=game.Players.LocalPlayer
local char=plr.Character
local hum=char.Humanoid

plr.CharacterAdded:Connect(function(newchar)
	char=newchar
	hum=char.Humanoid
end)

local anim=hum:LoadAnimation(id)

script.Parent.Activated:Connect(function()
	if db==false then
		db=true
		anim:Play()
	else
		anim:Play()
	end
end)
2 Likes

Can you clarify what you mean by “plays like it’s heavy”?

Does it perhaps play too fast?

1 Like

Check the Animation Priority because it might merge with other animations on the same level or may not play it at all
Add anim.Priority= Enum.AnimationPriority.Action below the anim variable for a quick check so you dont have to export it again and again

1 Like

The torso looks like it rises in the animation so maybe the player is like falling down kind of you know what I mean?

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