Animations not turning out the same on Player

  1. What do you want to achieve? Currently when I play an animation on my player during the game the animation seems like it has limited motion whereas on the dummy it plays perfectly.

  2. What is the issue?

How it is supposed to look:
https://gyazo.com/68b5cf25d612288e26421e52b8a76799

How it Looks:
https://gyazo.com/e5f7694242fc9f02aee2b0691a63cfa8

  1. What solutions have you tried so far? I’ve anchored the players body but it still results in this limited range of motion.

If anyone has any information on how I could fix this it would honestly save me.
Thanks!

What is the animations priority?

I haven’t changed the priority so I’d presume Core
.

I changed it to action and it is solved, I had heard about priorities but never really looked into them. I appreciate the help!