Animations only playing locally

for some reason my animations are only playing locally. when me and my friend test the game I can see it playing on my character, and he can see it playing on his but we can’t see eachother doing it. I tried using both humanoid:LoadAnimation and animator:LoadAnimation, as well as creating the animations in the script and also having them in replicated storage but nothing changed. I don’t understand because the animations should be replicating from the client to server and we can both load them fine on our clients.

This is in StarterCharacterScripts right? It’s important that if you are using the command bar to use them then it wont work as the game needs to load the animations.

yeah it is a local script in StarterCharacterScripts

A few things:

  • Has the Animation been approved by Roblox?
  • You need to load the Animation using the Animator’s LoadAnimation(anim:Animation):AnimationTrack method.
  • You then need to Play the AnimationTrack with its Play() method.

the animation is approved and plays fine because both me and my friend can see it on our clients to our own characters just not to eachothers characters. what are you talking about LoadAnimation(anim:Animation):AnimationTrack method?? I don’t think that’s how loading animations work