Animations Playing Differently In-Game & Editor

Hi there, I have an issue with my roblox studio animations when I animate them and publish them.

The issue is that the animations play differently compared to the editor & in-game. I have researched on the internet for any resolves, but all I found was the AnimationWeightedBlendFix & `````` which did not fix the issue. I followed every step of them, to set their boolean to true by making them an attribute boolean, before then saving my game. Once re-opened, nothing had changed and I was still having the same issue.

THE EDITOR VERS (How I made it):

THE IN-GAME VERS (How I don’t want it):

If you’re wondering what the footsteps are, they are signals from the animationevents.