Animations playing on some models but not others

Hey hey, I’m trying to make animations for objects (doors, drawers, etc.) in my game. However, while some of them continue to work just fine, one of the doors won’t play the animation anymore, and my new drawer model won’t play either.

I’ve tried saving the animation again and checking if anything is anchored that shouldn’t be, but nothing’s worked. No idea what to do, really need help with this



How are you doing this, are you using someone’s framework or have you scripted it yourself? You need to have the Output tab visible so you can check for code errors - that will probably reveal a potential issue.

No errors are displayed in the console, and I scripted it myself. Animation seems to load fine. It’s the same code used in the doors that work just as expected

Is the rig set up the same for the different doors? I haven’t animated a model before but I do character animation work, if the hierarchy of the joints are not consistent/named the same across models the animation will not play properly

The rig is set up the same across all the models. Here is the template i made for the two numbered doors:


Anything that has no use in the animation is welded to another part. The Hinge is the only anchored part

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Drawer works now, I welded the part that was also connected to a Motor6D without thinking. Door is still not working though

could you please share to the community what mistake it was, so it would help future us with the same problem?..
thank you!

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Sure thing. I edited my reply!

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