Animation.Stopped not working for new animations

So basis here is that I have an Animation

Animation:Play()
Animation.Stopped:Wait()
print("Animation Finished)

This works, but what’s happening is a new animation I make is playing and stopping but then not procceding with the code, if i try with an older animation though it seems to work.

Any ideas?

Can you record the problem? Or give us a place file to check the problem?

I’m guessing the animation finished before the event is created. What you can do is add a condition AnimationTrack.IsPlaying

Man I thought it might of have been that, I just didn’t know how I was suppose to test for that, thanks.