AnimationTrack.DidLoop Event firing every frame Server Authority

This only occurs when server authority is enabled. When the animation track is played for the first time and reaches the end to loop, the AnimationTrack.DidLoop event is fired but then keeps firing every frame of the animation.

DidLoopBug.rbxl (76.7 KB)

Expected behavior

AnimationTrack.DidLoop should only fire once when the loop occurs.

Thank you for reporting this! We’re actively working on a fix for this now.

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