I have a character selection where whenever you click a button your character will be deleted and replaced with another one, cloned from ReplicatedStorage, this character comes with its own set of animations which are set in the animator script by roblox. The issue is that once the character is cloned, the animations work fine on the client but the other clients cannot see any animation. No errors are shown in the server console. I’m desperate for help as I have no idea as to how to fix this…
(I own the animations)
Thats probably because it’s been done in a Localscript, so only the client can see it. It needs to be done in a ServerScript.
Using a ServerScript for animation doesn’t seem very efficient, I’m not an expert but by using a server script the animations have latency and it also breaks a few parts of the script such as the “Chatted” input only working in local scripts.
If you were talking about the cloning, I use remote events so it is done on a ServerScript