Or in the VERY unlikely scenario what would happen if someone puts their REAL roblox password in?
(Like 50% of adults or smt from a survey reuse a password)
You should maybe go for a simulated Passkey login rather than password, as it removes the risk of someone who would end up putting their password in (on purpose or by accident). Additionally, it looks like FaceID — Who doesn’t love the animation!
Right now, the OS game doesn’t even remember data after place leaves. No worry about forgetting your password if everything else is forgotten by the game anyway
Well that’s nice — You physically can’t forget your password!
However, to improve the QoL, I’d suggest maybe using MemoryStores since they handle fast, volatile storage — Like a PC’s RAM. You could make it so that maybe after 3 days or smt ( ~129,600s) the OS automatically purges the user’s data, or a user could initiate a reset.
Good for remembering those usernames and passwords for a bit, makes it more realistic.
Oh yea, my current code uses DataStoreService but never saves to it, because I wanted a file open ui to work, but it is really annoying to make UIs in roblox studio (coding or not), so then I just stopped working on it xD, but if anyone ever wants to use/I want to start working on this again ya they should do that
I mean, you could store GUI Elements in ReplicatedStorage and clone and reparent on the go with some remoteevents. That’s what I do for my game’s notification system.