Anti-Exploit that detects injection

This is very much useless since some scripts (or just exploits perse) can spoof the client memory usage.
This said spoof method can used through hookfunction and gcinfo.
And after they just return a random memory value (usually 200 or 300)

Memory detections are likely the worst way to detect exploits because of how many false positives

They have to inject first (char limit oof)

Injection can happen practically instantly after starting the Roblox client making it impossible for any anticheat to even load before the exploit does, especially Synapse’s Auto-Launch feature which straight up replaces the Roblox Launcher with their custom one

A good example of this would be the universal server crasher exploit a few years ago that works by, if I recall correctly, instancing the LocalPlayer’s character even before the server does which leads to all sorts of problems

Hence why synapse is considered a “level 7” executor.

Executors perform their actions and scripts in a seperate sandbox, so they are x10 more free than game developers.

What you’re asking for is not possible without a ton of false positives, and even then it’s easily bypassed.