when an npc uses :MoveTo() to walk it can sometimes go off the path and I don’t really want that to happen so any ideas on alternatives to :MoveTo() ?
like tweenservice or something
when an npc uses :MoveTo() to walk it can sometimes go off the path and I don’t really want that to happen so any ideas on alternatives to :MoveTo() ?
like tweenservice or something
Directly setting the CFrame, or using the physics system.
Do you mean pathfindingservice?