make a folder containing players and use this script:
local playerfolder = game.Workpsace.PlayersLeft
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
player.Character.Humanoid.Died:Connect(function()
if playerfolder:FindFirstChild(player.Name) then
playerfolder[player.Name]:Destroy()
end
end)
end
end)
game.ReplicatedStorage.RoundStarted.OnServerEvent:Connect(function(player)
for i,v in pairs(game.Players:GetChildren()) do
local playervalue = Instance.new("StringValue")
playervalue.Name = v.Name
end
end)