Any unanchored parts create MASIVE lag

So im currently making a game which is cool and all.
But the main problem came in when i started playing the game.

Found littearly just 1 unanchored brick. Which basically put my game to 1 FPS
Along with everyone else playing it.

As trying to show in my example here-
https://gyazo.com/bd5d284a58169549eeb50a23616a2556

Sorry if im bad at informing. Really must first time doing a post here-

3 Likes

It may be because your world is too large for your computer to handle, and with full graphics on, any unanchored parts may cause lag. Removing it or anchoring it should solve the problem.

2 Likes

Well here comes the first problem- This world is practically nothing compared to some other games iv made. And they handle unanchored parts pretty easily

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Dang! Schedency got there before me. As they said, removing or anchoring it will do the trick.

3 Likes

Yea iv allready done that part. What i also just found is sitting in seats* makes a pretty large scale of lag too.

1 Like

I just find it weird that it does this. As the game is currently only around 10k parts
Were on other games might have up to 20-30k parts and seats nor unanchored objects affect gameplay