The titles a bit messy but I’ll explain
If I want the value of a parts BrickColor I just do Part.BrickColor, but when I use
tostring it returns just the string of the BrickColor.
print(BrickColor.new('Really Red')) -- Really Red
But I want it so that it would output
'BrickColor.new("Really Red")' -- as a string
Now I could just format it simply by doing
if typeof(v) == 'BrickColor' then return 'BrickColor.new('..tostring(v)..')' end
But that would take a lot of effort so I wondered if there was an automated way to do this or even a built in way.
I’ll probably have to resort to my previous method for many different types but I’m sorta lazy and want a nice code instead of a bunch of
My simple solution right now;
local function valueise(v) local t = type(v) if t == 'string' then return tostring('"'..v..'"') elseif t == 'number' or t == 'boolean' then return tostring(v) elseif t == 'vector3' then return 'Vector3.new('..v..')' else local to = typeof(v) if to == 'Instance' then return 'game.'..v:GetFullName() elseif to == 'BrickColor' then return 'BrickColor.new('..valueise(tostring(v))..')' elseif to == 'EnumItem' then return tostring(v) end end end