I have made a custom cursor (the Windows 10 cursor) on my game, and so when the cursor hovers over a Text Button, it switches to the default pointing cursor. Is it possible to make it switch back to the custom cursor when hovering over a button?
you can use a loop or a .renderstepped so that it never changes
Like this? Otherwise, it unfortunately did not work.
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
local runService = game:GetService(“RunService”)
runService.RenderStepped:Connect(function(dt)
mouse.Icon = “http://www.roblox.com/asset/?id=6776562421”
end)
i think the only solution would be to use a imagelabel to replace the cursor and make it follow the cursor with a loop, make sure the cursor shows above everything or place it in a different screen gui
you can hide the cursor with game:GetService("UserInputService").MouseIconEnabled = false
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