So lately, I’ve been working on my horror game, Sinister Unknown, and it has some new unique interactions, a lot different than any other horror game on ROBLOX. So my game has some tools, including some weapons, and I wan’t to make fake arms, but not a whole FPS framework. It just enables when you equip the tool, and unequip it.
I would really appreciate it if you can help me find a way to make it!
If you’re not trying to go ultra advanced with it, you can make a client script that if you go into first person then it sets the player’s arms LocalTransparencyModifier to 0 so that they’re visible.
However, if you want to have some flare to it, you can create arms and put them into the camera and constantly CFrame them to the camera’s position so that it looks like they’re attached to you.