Any way to make a grab system like this?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

A grab system similar to “The Long Drive”

  1. What is the issue? Include screenshots / videos if possible!

How would I make the arm retract and latch onto the object?

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

changing the size using distance from object.

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

local re = game.ReplicatedStorage:WaitForChild(“OnGrabRE”)

local mouse = game.Players.LocalPlayer:GetMouse()

local cam = workspace.CurrentCamera

local hrp = script.Parent:WaitForChild(“HumanoidRootPart”)

local rarm = script.Parent:WaitForChild(“Right Arm”)

local target = nil

local rHeld = false

mouse.Button1Down:Connect(function()

local mouseTarget = mouse.Target


if mouseTarget and mouseTarget:FindFirstChild("CanGrab") then


	re:FireServer(mouseTarget)


	target = mouseTarget
end

end)

mouse.Button1Up:Connect(function()

re:FireServer(target, true)

end)

game:GetService(“UserInputService”).InputBegan:Connect(function(inp, processed)

if not processed and inp.KeyCode == Enum.KeyCode.R and target then

	rHeld = true
end

end)

game:GetService(“UserInputService”).InputEnded:Connect(function(inp)

if inp.KeyCode == Enum.KeyCode.R then

	rHeld = false
end

end)

game:GetService(“RunService”).Heartbeat:Connect(function()
if target and target.CanGrab.Value == script.Parent.Name then

	local pos = hrp.Position + (mouse.Hit.Position - hrp.Position).Unit * 8

	target.BodyPosition.Position = pos
	
	print(mouse.Hit.Position - hrp.Position)
	
	
	rarm.Size = Vector3.new(1,4,1)
	
	
	target.BodyGyro.CFrame = target.CFrame


	if rHeld then

		target.BodyGyro.CFrame = target.BodyGyro.CFrame * CFrame.Angles(0, 0.1, 0)
	end
end

end)

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

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