Any way to stop a BodyGyro from rotating due to collision with environment?

Not exactly sure how to formulate the question.
But I guess it is similar to AlignOrientation with ReactionTorqueEnabled.

When it collides with the environment the whole assembly rotates. And I would want to prevent that, so it still collides but it doesn’t rotate like it usually does. If this is even possible.

Ill provide more details if needed.
Thanks in advance