I’m new here and I realize making a game is so difficult but I see so much talent and potential in here.
I want to try and make a role-play game, but I have yet to find any good resource for that. Role-play games usually have monsters drops and the drops automatically fly to the players who deal the most damage.
I have tried adding BodyVelocity but if my player moves too fast, the drops only move to the initial position of where I first set the BodyVelocity then drops back on the floor when the area is out of range again.
Or should I just scrapped the visuals for now and add the gold directly to the players inventory? While the player have to touch the drops to get it themselves?