- Ok for some reason only the doors facing a certain direction work, the others do this
robloxapp-20200410-2203465.wmv (3.2 MB)
What can I do to fix this?
local TweenService = game:GetService("TweenService")
local door1 = script.Parent:WaitForChild("Average Security Door1")
local door2 = script.Parent:WaitForChild("Average Security Door2")
local tweeningInformation = TweenInfo.new(
0.5,
Enum.EasingStyle.Linear,
Enum.EasingDirection.Out,
0,
false,
0
)
local door1Open = {CFrame = CFrame.new(166, -1.5, -1214.07)}
local door2Open = {CFrame = CFrame.new(153.75, -1.5, -1213.57)}
local door1Close = {CFrame = CFrame.new(159.875, -1.5, -1214.07)}
local door2Close = {CFrame = CFrame.new(159.875, -1.5, -1213.57)}
local tween1Open = TweenService:Create(door1,tweeningInformation,door1Open)
local tween1Close = TweenService:Create(door1,tweeningInformation,door1Close)
local tween2Open = TweenService:Create(door2,tweeningInformation,door2Open)
local tween2Close = TweenService:Create(door2,tweeningInformation,door2Close)
local player = game.Players.LocalPlayer
script.Parent.Detector1.Touched:Connect(function(hit)
local Doorkey = hit:findFirstChild("Keycard")
if Doorkey then
tween1Open:Play()
tween2Open:Play()
script.Parent.Sign1.BrickColor = BrickColor.Green()
script.Parent.Sign2.BrickColor = BrickColor.Green()
script.Parent.Sign3.BrickColor = BrickColor.Green()
script.Parent.Sign4.BrickColor = BrickColor.Green()
script.Parent.Sign5.BrickColor = BrickColor.Green()
script.Parent.Sign6.BrickColor = BrickColor.Green()
wait(2)
tween1Close:Play()
tween2Close:Play()
script.Parent.Sign1.BrickColor = BrickColor.White()
script.Parent.Sign2.BrickColor = BrickColor.White()
script.Parent.Sign3.BrickColor = BrickColor.White()
script.Parent.Sign4.BrickColor = BrickColor.White()
script.Parent.Sign5.BrickColor = BrickColor.White()
script.Parent.Sign6.BrickColor = BrickColor.White()
else
end
end)
script.Parent.Detector2.Touched:Connect(function(hit)
local Doorkey = hit:findFirstChild("Keycard")
if Doorkey then
tween1Open:Play()
tween2Open:Play()
script.Parent.Sign1.BrickColor = BrickColor.Green()
script.Parent.Sign2.BrickColor = BrickColor.Green()
script.Parent.Sign3.BrickColor = BrickColor.Green()
script.Parent.Sign4.BrickColor = BrickColor.Green()
script.Parent.Sign5.BrickColor = BrickColor.Green()
script.Parent.Sign6.BrickColor = BrickColor.Green()
wait(2)
tween1Close:Play()
tween2Close:Play()
script.Parent.Sign1.BrickColor = BrickColor.White()
script.Parent.Sign2.BrickColor = BrickColor.White()
script.Parent.Sign3.BrickColor = BrickColor.White()
script.Parent.Sign4.BrickColor = BrickColor.White()
script.Parent.Sign5.BrickColor = BrickColor.White()
script.Parent.Sign6.BrickColor = BrickColor.White()
else
end
end)
door script