Weird transparent effect when my camera’s at a certain angle.
Weird transparent effect when my camera’s at a certain angle.
To solve this I would need more data. Could you send the game file, or give more insight on the scripts and objects?
Maybe try a new part, or check if the part is transparent.
Destructive Fun [0.4].rbxl (80.8 KB)
I’m planning to make some sort of game where you destroy stuff. Feel free to look at anything in there. Here’s the current scripts I have:
Making limbs visible:
local Character = game.Players.LocalPlayer.Character
local Limbs = {
Character:WaitForChild("Left Arm"),
Character:WaitForChild("Right Arm"),
Character:WaitForChild("Torso"),
Character:WaitForChild("Left Leg"),
Character:WaitForChild("Right Leg")
}
game:GetService("RunService").RenderStepped:Connect(function()
Character:WaitForChild("Humanoid").CameraOffset = Vector3.new(0, 0, -1)
for i, Limbs in pairs(Limbs) do
Limbs.LocalTransparencyModifier = 0
end
end)
Pistol Animations: (There are none currently)
--// Basic Items //--
local Animation_Player = game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):WaitForChild("Animator")
--// Animations / Poses //--
--// Idle
--// Using Animations //--
workspace.Pistol.ClickDetector.MouseClick:Connect(function()
warn("Clicked")
--[[if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") ~= Enum.HumanoidStateType.None then
Loaded_Idle:Play(0.3, 500, 0.5)
end]]
local Motor6D = Instance.new("Motor6D", game.Players.LocalPlayer.Character:WaitForChild("Left Arm"))
Motor6D.Part0 = game.Players.LocalPlayer.Character:WaitForChild("Left Arm")
Motor6D.Part1 = workspace.Pistol
end)
Also, my scripts probably look horrible but I don’t really care. I’ve never been good at formatting them.
No transparency on any parts. I will try it on a new part though,
Edit: Didn’t work
I did it, thank you for telling me to do this! 
This behaves exactly like a script i once pulled from here. All parts that block line of sight to the player go partially invisible.
Start disabling scripts.
Disabled both scripts, didn’t work.
This would be a local script in starterplayerscripts.
Set the property “DevCameraOcclusionMode” of StarterPlayer to Zoom not InvisCam
Which one is it? I can’t find it.
Okay, I will try this. Thank you!
Edit: It worked! 
Go to StartePlayer, then in the Properties you should find DevCameraOcclusionMode.
You responded to “Which one is it? I can’t find it.”
That was directed towards someone else.