it seems fine, dont know what I have to fix
script.Parent.Touched:Connect(function(touch)
game.StarterGui.ScreenGui.load.Visible = true
wait(2)
game.StarterGui.ScreenGui.load.Visible = false
end)
it seems fine, dont know what I have to fix
script.Parent.Touched:Connect(function(touch)
game.StarterGui.ScreenGui.load.Visible = true
wait(2)
game.StarterGui.ScreenGui.load.Visible = false
end)
You’ll need to use the player’s PlayerGui and do that from there
script.Parent.Touched:Connect(function(touch)
if touch.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(touch.Parent)
if Player then
Player.PlayerGui.ScreenGui.load.Visible = true
task.wait(3)
Player.PlayerGui.ScreenGui.load.Visible = false
end
end
end)
do you know how I can do that? Not really good at scripting.
Here, I posted it,
what it does -
Checks if the object has a humanoid inside → check if it’s a player → makes load visible for 3 seconds for the player, and then makes it invisible.
Is this correct?
game:GetService('Players').LocalPlayer:WaitForChild('PlayerGui')
script.Parent.Touched:Connect(function(touch)
game.PlayerGui.ScreenGui.load.Visible = true
wait(2)
game.PlayerGui.ScreenGui.load.Visible = false
end)
If you really want to do that from the client, then -
local PlayerUi = game:GetService('Players').LocalPlayer:WaitForChild('PlayerGui')
script.Parent.Touched:Connect(function(touch)
if touch.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(touch.Parent)
if Player then
PlayerUi.ScreenGui.load.Visible = true
task.wait(2)
PlayerUi.ScreenGui.load.Visible = false
end
end
end)
I get this error
Workspace.NextPart.Script:1: attempt to index nil with ‘WaitForChild’
changed it to a local script, i dont get an error but it still wont work
Hey!
Localscripts will only run if they are descendant of something that is individual to the player!
Try moving the LocalScript to StarterCharacterScripts for instance and make a variable for the part:
local PlayerUi = game:GetService('Players').LocalPlayer:WaitForChild('PlayerGui')
local part = workspace:WaitForChild("[Partname]")
part.Touched:Connect(function(touch)
if touch.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(touch.Parent)
if Player then
PlayerUi.ScreenGui.load.Visible = true
task.wait(2)
PlayerUi.ScreenGui.load.Visible = false
else
print("Player does not exist!")
end
end
end)
NOTE: Change [Partname] in the part variable to the name of your part!