Hello there!
Recently, I published a game and got kind of stuck on how to improve it so people are actually engaged. I started doing some ad campaigns and noticed that everyone leaves pretty quickly. I added some more features and improved the UI.
Here is my game link: Grow Crystals | Play on Roblox
I made this post to find people who would be willing to play the game and tell me what is good, what is bad, and what I can improve. Thanks to everyone!
Any feedback is appreciated.
I don’t know if I’m the only one who reacted this way, but I wanted to leave the minute the instructions came on the screen and the text slowly shrunk as more text appeared.
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i didnt expect this much tysm! Now i know, how i can improve the game tremendously, by adding pickaxes and backpacks, so theres more content, and more to unlock
yeah i learned that the tutorial shall be more action-based rather than just plain text explaining things
I like that the text is moving, though. Can you just keep the text the same size, and set the text label property so that the text can go out of bounds as more text comes in? I’ve never tried moving text myself, but that’s what I’d try first.
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ill definitely remake the tutorial from scratch and i will take your advice
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If you want to let me know when you’ve done it, I’d be happy to have another look, and also try playing more of the game.
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I was thinking about this some more, and I think all you might have to do is turn off TextScaled, turn on TextWrapped, choose an appropriate size for the text, and obviously make sure that the label is large enough.
thanks for the tip, im still learning UI tho, and got alot better in the past months
omg, good luck! I’ve found ui programming to be a completely different beast from the rest of the programming world. It forces you to think in different ways, and until I fully wrapped my mind around it I was going insane.