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I’m an advanced scripter who can do pretty much anything you can throw at me. I have been scripting since mid-2016 and I’m very happy I have had a chance to be a developer on this platform.
Group Work
I am an ex Official scripter for Swift’s SCPF with 25k members: ☾S.C.P.F☽ - Roblox
If I may make a recommendation for ratings. You might be better off having former employers manually rate you on a scale of your choosing (1-10, 1-5, A-F, etc.). That would prevent randoms from unjustly influencing the votes. One thing to keep in mind, as Flammable briefly glided over, if you fail to satisfy clients, some may leave scathing reviews. Of course, the opposite could occur and you find welcome praise. Or something in-between the two. So be prepared for total honesty.
As for your portfolio itself, you have some really promising examples here, but I would recommend resorting and organizing how you display them so that readers can check them out by category, rather than by project. Medieval weapons, modern weapons, npcs, would be categories that might make things a little more presentable. Additionally, taking gifs/videos/pictures of some of the places/groups you listed would be beneficial as it would help us check out your work quicker, rather than having to visit a half dozen places and figure out what you contributed at each example. Overall it’s really nice work. You, like all devs, can always improve and we’re here to help you where we can.
Please leave any feedback on my portfolio here. Please also be constructive in any criticism. For example, don’t just write; “that scripting was really bad on that one game”, please be more like; “Hey, you could replace the use of CFrame with tweening service in that one game.” Thank you everyone for the feedback.
I like your work, and you look like a very promising scripter on your way to getting even better. But I noticed that while many of your works are good and on their way, but you don’t complete it that well. They are flawed and buggy. And for this reason, I think you are honestly charging too much for work you are not polishing well.
Once again, you have very promising work, but you need to polish things more. For example your projectile guns. They are 80% good, but you just left the other 20%. It really looked like it was on its way to being really awesome, but you left it at glitchy arms and sometimes shooting through your self.
I have been looking for a scripter for a new game I am developing and would love to talk to you more about it to see if you are interested. I contacted you on discord so we can hopefully further converse about this project!
my discord is Iconic#4854