This is just a genuine question I have with regards to Roblox official and ugc hats. Are they all meshes/mesh parts or are they models, unions or parts? I wasn’t able to find any information on this so if anyone else knows the answer or link to a resource to this that’d be great.
Edit: What I mean by this, are they all meshes (as in its required) or is there a mix of types between meshes and parts.
They’re 3D models made in blender or c4d
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Yes. UGC hats that aren’t meshes wouldn’t be done in the correct way.
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Yep all of them are 3d meshes.
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UGC hats are made up of what regular Roblox hats are, a mesh and a texture.
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more professionals use maya, actually.
Ah, well that’s good to know for future reference