Are exploiters able to change the values in their save folder and be replicated to the server?

Hello everyone,

I have been in database scripting for some weeks now and there is a question that always comes up in my mind.

Let’s say you have a folder in the player which stores their cash

Normally changes made to these values aren’t replicated to the server if they are done locally, However, does it get replicated to the server if the exploiters uses local scripts instead of changing the property of the said value?

Thank you.

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When a LocalScript runs, the changes it makes wont replicate to the server. Although there’re exclusions that can be found here.

PS: For physics replication, you may want to check Network Ownership.

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In addition to what has already been stated, do you yourself replicate the values based on the client? If no, then everything should be fine.

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