Greetings,
I got this error when I wanted to send updates to every GUI in the game regarding a value.
Problematic line:
RSOM:FireClient()
The error:
Please help me!
Greetings,
I got this error when I wanted to send updates to every GUI in the game regarding a value.
Problematic line:
RSOM:FireClient()
The error:
Please help me!
:FireToClient() requires the PlayerValue of the client you’d like to fire to. If you’re looking to have the change appear for everyone, try :FireAllClients() instead.
Yep, now it works very well. Thanks a lot!