I’m completely unable to fire my event.
I wan’t to fire the event & it’s refusing to.
I have searched for a little while & nothing works.
ServerScript:
game:GetService("Players").PlayerAdded:Connect(function(plr)
local Chara = plr.Character or plr.CharacterAdded:Wait()
for index, value in pairs( script.Parent:GetChildren() ) do
if value:IsA("Part") then
value.Prox.ProximityPrompt.Triggered:Connect(function()
value.Prox.ProximityPrompt.Enabled = false
Chara.HumanoidRootPart.CFrame = value.Hide.WorldCFrame
Chara.Humanoid.WalkSpeed = 0
task.wait(0.75)
Chara.Humanoid.WalkSpeed = 13.5
game:GetService("ReplicatedStorage").Ending.DOWN.EndingStayStill_MinigameSTART:FireClient()
while plr:GetAttribute("IsMoving") == false do
task.wait()
end
Chara.HumanoidRootPart.CFrame = value.Out.WorldCFrame
task.wait(0.25)
value.Prox.ProximityPrompt.Enabled = true
end)
end
end
end)