I want to make an armor system, but I cant sync the arm movements with the armor.
I made it an accessory that has a handle and is a shoulder part but it wont work, how can I fix this?
Code
if Player:GetAttribute("Armor") ~= "None" then
local Armors = ServerStorage:WaitForChild("Armor")
local Shoulders = Armors:WaitForChild(Player:GetAttribute("Armor").."Shoulder")
Shoulders.Parent = Char
local Torso: Part = Char:WaitForChild("Torso")
local Hrp: Part = Char:WaitForChild("HumanoidRootPart")
local RightArm = Char:WaitForChild("Right Arm")
if Shoulders then
RightArm.CanCollide = false
Shoulders.Parent = Char
end
end
