So hi I’m currently working on a powerup that will simply clone an arrow on top of the player and make that arrow follow the player. But I don’t really know how to do that and How to destroy the arrow. Here’s My Code.
local plr = game.Players.LocalPlayer
game.ReplicatedStorage.Events.ChangePower.OnClientEvent:Connect(function()
local arrow = game.ReplicatedStorage.PointingArrow:Clone()
game.ReplicatedStorage.WalkSpeed.Value = 30
plr.Character.Humanoid.JumpPower = 65
local random = 3--math.random(1,3)
if random == 1 then
game.ReplicatedStorage.WalkSpeed.Value = 5
elseif random == 2 then
plr.Character.Humanoid.JumpPower = 200
elseif random == 3 then
arrow.Parent = workspace
arrow.Name = "arrow"
while true do
arrow.PrimaryPart.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0)
wait()
end
wait(5)
arrow:Destroy()
end
end)