This is where all the detailed update logs of “Art of Elements” will be posted & updated.
You can also discuss in our feedback channel on Roblox or Discord
Update History
Update 5
Release Date: Invalid date
[ELEMENTS]:
-
Aqua (Water)
- Torpedo (Ground Variant)
- Damage:
8 - Lifetime:
2s - Speed:
130 - Cast Speed:
1.15s - Cooldown:
0.5s &1.25s
- Damage:
- Torpedo (Air Variant)
- Damage:
8 - Lifetime:
2s - Speed:
155 - Cast Speed:
1.2s - Cooldown:
0.75s
- Damage:
- Aqua Bomb
- Damage:
15 - Cast Speed:
1s - Cooldown:
8s
- Damage:
- Water Whip (Ground Variant)
- Damage:
10 - Cast Speed:
1.15s - Cooldown:
6s
- Damage:
- Water Whip (AirVariant)
- Damage:
12 - Cast Speed:
1.15s - Cooldown:
8s
- Damage:
- Ripple
- Damage:
8 - Lifetime:
1.62s - Cast Speed:
1.15s - Cooldown:
7s
- Damage:
- Aqua Wave
- Damage:
10 - Lifetime:
2s - Speed:
38 - Cast Speed:
1s - Cooldown:
7s
- Damage:
- Aqua Wall
- Lifetime:
5s - Cast Speed:
1.15s - Cooldown:
8s
- Lifetime:
- Torpedo (Ground Variant)
[UPDATES/CHANGES]:
- Projectile System Overhaul
- More Efficient & Accurate
[BUG FIXES]:
- Fixed certain issues regarding Hitboxes, mainly with Earth/Terra
Update 4.17
Release Date: Invalid date
- Added the ability to use Freecam in Private Servers
To enable freecam press bothLeftShiftandP
Camera Positioning:
WASD / UHJK / Thumbstick1 to move camera forward, left, backward, right
MouseButton2 / Thumbstick2 to rotate camera (full 360 degree rotation in all axes)
Q, E / Y, I / L2, R2 to to move camera up, down
Z, C / L1, R1 to tilt camera left, right (double-tap Z,C,L1,R1 to reset to 0 degree tilt)
Down, Up / DpadDown, DpadUp to adjust movement speed
Left, Right / DpadLeft, DpadRight to adjust zoom speed
, and . to adjust tilt speed
Smoothness:
[ , ] - movement
; , '- panningV,B- zoomN,M` - tilt
Depth Of Field:
\ - toggle
Shift and [ or ] : Increase/Decrease FarIntensity
Ctrl and [ or ] : Increase/Decrease NearIntensity
- or + : Increase/Decrease FocusDistance
Shift and - or + : Increase/Decrease InFocusRadius
Player Lock:
(this setting centers focus around a selected player)
/ - toggle
R, T - cycle between players
Update 4.16
Release Date: Invalid date
- Fixed some exploits in Art of Elements & some other unimportant changes
Update 4.15
Release Date: Invalid date
[UPDATES/CHANGES]:
- Added Blue Flame toggle, type
/blueflamein the chat (Will be updated in the future)
[OTHER/UNRELATED/MISC]:
- Improved DataStore
Update 4.1
Release Date: 2025-10-24T13:50:00Z
[ELEMENTS]:
-
Terra (Earth)
- Adjusted Cooldowns:
- Earth Wall:
4s →3.5s - Earth Chunk:
0.8s →0.7s
- Earth Wall:
- Adjusted Cooldowns:
-
Aero (Air)
- Adjusted Abilities:
- Merged “Tempest” into “Vortex” as Jump Variant
- Adjusted Abilities:
[PHENOMENONS]:
- Severely increased Blue Flame phenomenon chance for regular users
[UPDATES/CHANGES]:
- Updated Fire Spin’s ability on the back-end
- Abilities with no functionality will no longer show up as “empty” slots to avoid confusion
[OTHER/UNRELATED/MISC]:
- Updated Back-End Security
- Small Networking improvements
[BUG FIXES]:
- Fixed an issue with the SoundPlayer
- Fixed issues with certain Effects where they turned out square
Update 4
Release Date: 2025-10-04T16:00:00Z
[ELEMENTS]:
-
Terra (Earth)
-
Flame (Fire)
-
Adjusted Casting Speed:
- Fire Spin:
1→1.25
- Fire Spin:
-
Adjusted Cooldowns:
- Fire Blast:
0.75s &1.75s →1s &1.75s - Heat Slice (Ground):
1s &2.5s →1.25s &2.5s - Heat Slice (Air):
7.5s →8s - Heat Slash:
2.5s →5s
- Fire Blast:
-
Adjusted Damage:
- Fire Blast:
10→8 - Heat Slice (Ground):
12→8 - Fire Explosion:
15→10 - Fire Spin:
12→10 - Heat Slash:
12→10 - Glory Kick:
9→10
- Fire Blast:
-
Adjusted Projectile Speed:
- Heat Slash:
125→140 - Glory Kick:
55→80
- Heat Slash:
-
Adjusted Projectile LifeTime:
- Heat Slice:
2s →1.25s - Heat Slash:
2s →1.25s
- Heat Slice:
-
-
Aero (Air)
-
New Moves:
-
Adjusted Cooldowns:
- Air Blast:
0.5s &1.4s →0.6s &1.75s - Air Beam:
1.5s →2s - Air Slash:
2.25s →3s
- Air Blast:
-
Adjusted Damage:
- Air Blast:
5→6 - Air Beam:
8→9
- Air Blast:
-
Adjusted Projectile Speed:
- Air Blast:
130→140 - Air Beam:
125→130(+25 when boosted) - Air Slash:
130→135
- Air Blast:
-
Adjusted Projectile Speed:
- Air Blast:
0.75s →1s - Air Beam:
0.75s →1s - Air Slash:
0.6s →1s
- Air Blast:
-
[PHENOMENONS]:
- Regular Flame users have a 0.001% chance of turning orange flames into blue flames for 5 seconds
[UPDATES/CHANGES]:
- Adjusted Internal Cooldown:
0.2s →0.15s - Increased server size from
10→16 - Map Update + Autumn/Fall Themed
- Adjusted Sound Volumes
- Adjusted the time it takes to regenerate the barrels from
45s →30s - Earth Wall now only starts the cooldown after the wall is destroyed
- New Input Detection System
- Reworked Mobile Controls + UI
- Adjusted Fire Spin’s activation time
- Terra users no longer need to stand on bendable material to use Rock Lift as long as the Material next to them is bendable
- Reduced Immunity Time Damage from
0.5s →0.3s
[OTHER/UNRELATED/MISC]:
- Updated DataStore
- Code Maintenance, Optimizations & Security Improvements
[BUG FIXES]:
- Fixed an issue where the Rank & Kills were displayed wrong
- Fixed an issue where the Rank Achievements would not award previous milestones
- Fixed an issue where Players with Forcefield would get affected by Abilities
Update 3.25
Release Date: 2025-09-20T16:00:00Z
[ELEMENTS]:
- Terra (Earth):
- Adjusted Speed:
- Lift Rock:
1.4→1.6 - Throw Rock/Wall:
1.4&1.5→1.7&1.8 - Earth Wall:
1.15→1.35 - Earth Chunk:
1.25→1.5 - Earth Trail:
1→1.25
- Lift Rock:
- Adjusted Speed:
- Flame (Fire):
- Adjusted Damage:
- Heat Slice (Air):
15→10 - Glory Kick:
12→9
- Heat Slice (Air):
- Adjusted Damage:
- Aero (Air):
- Added Air Variant for “Air Beam”
- Increased Dodge Cooldown from
1s →1.5s - Adjusted Projectile Life Time:
- Air Blast:
1.5s →0.75s - Air Beam:
1.5s →0.75s - Air Slash:
1.5s →0.6s
- Air Blast:
- Adjusted Cooldowns:
- Air Blast:
0.75s &1.25s →0.5s &1.4s - Air Beam:
1.25s →1.5s - Air Slash:
2.5s →2.25s
- Air Blast:
[UPDATES/CHANGES]:
- Reduced Internal Cooldown from
0.3s →0.2s - Added new Achievements:
- Expert
- Reach 250 kills in the Battlegrounds Gamemode
- Noble
- Reach 500 kills in the Battlegrounds Gamemode
- Legend
- Reach 1000 kills in the Battlegrounds Gamemode
- Myth
Reach 1500 kills in the Battlegrounds Gamemode- Temporarily removed due to bugs giving out the badge to everyone who joined
- Expert
- Reduced Health regeneration from
25→15 - Added Shop
[OTHER/UNRELATED/MISC]:
- Forced camera mode to “Classic” to prevent any issues with shiftlock
- Added “Right Control” as an option to be used to toggle shiftlock
- Code Maintenance
- Fixed certain issues/errors
- Better cleanup for memory
- Slight/Moderate performance improvements
[BUG FIXES]:
- Fixed an issue where Heat Slice’s Air variant would launch you upwards after landing
- Fixed an issue where Players can glitch outside the map barriers
- Fixed an issue where certain Projectiles were in the wrong rules
- Fixed an issue where Earth Wall would float upwards or downwards in the Air
- Fixed an issue with Earth Catapult that would cause an infinite cooldown
- Fixed Terra (Earth) users being able to earth bend on Roof Tiles
- Fixed an issue where Earth Catapult wouldn’t shoot you upwards if standing still
Update 3
Release Date: 2025-09-13T16:00:00Z
[ELEMENTS]:
- Aero (Air):
- Unique dodge Effects & Animations + Increased Speed
- Air Blast:
- Speed:
130 - Life Time:
1.5s - Damage:
5 - Cooldown:
0.75s &1.25s
- Speed:
- Air Beam:
- Speed:
125 - Life Time:
1.5s - Damage:
8 - Cooldown:
1.75s
- Speed:
- Air Slash:
- Speed:
130 - Life Time:
1.5s - Damage:
10 - Cooldown:
2.5s
- Speed:
- More Abilities next update!
[IMPROVEMENTS]:
- Added Support for Head Packages & Dynamic Heads
- Added Combat Stances (Idle)
- Each Element will have their own unique stance in the future
- Added Weather
- Clear
- Rain
- Increased Heat Slice (Air)'s speed from
60→70 - Increased Immunity Time when Dodging from
0.25s →0.4s - Projectile rework to use Actors and Multi-Threading
- Collision is also rewritten and on it’s own thread
- Flame Projectiles can now set Barrels on fire
- Blue Flame users will set barrels on fire with blue flames instead of orange
- Projectiles of certain classes can now withstand other Projectiles (or are equal to each other)
- Improved Blue Flame’s colors
- Custom Sounds are planned for Players who have Blue Flames
- Reduced some of the network load for Players
- Can now only see Immune Highlight when near the Player
- Damage Highlight only shows between the Player being hit and the person who got hit
- Removed the requirement for Players to enable shift lock in their Game Settings. Pressing
Left Ctrl,YorTrianglewill put you in shift lock automatically.- Increased the shift lock height to
1.5
- Increased the shift lock height to
- Adjusted Projectile lifetimes
- [TERRA]
- Throw Rock:
2s →1s - Earth Wall:
5s →15s - Earth Chunk:
5s →1s - Earth Trail:
3.5s →2.5s
- Throw Rock:
- [FLAME]
- All:
3s →2s
- All:
- [TERRA]
- Adjusted Projectile speeds
- [TERRA]
- Throw Rock:
150→175 - Throw Wall:
100→125 - Earth Chunk:
150→175
- Throw Rock:
- [FLAME]
- Fire Blast:
100→125 - Heat Slice:
100→125 - Fire Spin:
100→125 - Heat Slash:
100→125 - Glory Kick:
45→55
- Fire Blast:
- [TERRA]
- Adjusted Cooldowns
- [TERRA]
- Lift Rock:
1.5s →1.25s - Lift Wall:
3s →2.5s - Throw Rock:
0.75s →1.25s - Earth Chunk:
1s →0.5s - Earth Catapult:
7s →6s
- Lift Rock:
- [FLAME]
- Fire Blast:
0.6s &1s →0.75s &1.75s - Heat Slice:
0.6s &2s →1s &2.5s - Heat Slash:
2s →2.5s
- Fire Blast:
- [TERRA]
- Adjusted Area of Effect ranges
- [FLAME]
- Fire Explosion & Heat Slice (Air):
25→30
- Fire Explosion & Heat Slice (Air):
- [FLAME]
[BUG FIXES]:
- Fixed an issue where Terra (Earth) users would get “soft locked”
- Fixed an issue where Terra (Earth) users could not bend on certain Materials
- Fixed an issue where Terra (Earth) users could not bend on the outside area
- Fixed an issue where Health Regen was not working properly
- Fixed an issue where certain abilities reward their kills wrong
- Fixed an issue where the 2nd part of Heat Slice’s air variant activates immediately
- Fixed an issue where Fire Spin’s Projectile would fly upwards
- Fixed an issue where certain Projectiles don’t face the correct direction
- Fixed an issue where Earth Trail would get the color of a Player/NPC or Barrels/Destroyable objects
- Fixed an issue where with Earth Chunk’s cooldown started early
- Fixed an issue where the requirement for a Rank/Achievement was mismatched
- Fixed an issue where the Field of View wasn’t correctly reset
- Fixed an issue where if you die and keep the Inventory Gui open it would stay on your screen
- Fixed an issue where you could throw a rock while it was still in the ground
Update 2
Release Date: 2025-08-30T16:00:00Z
[GAMEPASSES]:
- Blue Flames (https://www.roblox.com/game-pass/1098940344/Blue-Flames)
- Grants you access to blue colored flames in game. (This does not give you any damage buffs)
[IMPROVEMENTS]:
- Added Destruction on Barrels
- Barrels can be set on fire by using Flame’s Area of Effect Abilities (Will be able to do with Projectiles next update)
- Barrels set on fire play different sounds
- Added Achievements/Badges
- Added better clean up when Player leaves the Experience
- Added unique dodge for Flame users
- When used in the Air will keep you off the ground
- Added 25 Health Regeneration upon kill
- New Flame Abilities:
- Fire Explosion + Air Variant (Ability 2)
- Heat Slash (Ability 3)
- Glory Kick (Ability 4)
- Abilities that have new VFX
- Heat Slice (Air) + Impact
- Abilities that have new SFX
- Rock Lift
- Rock Throw
- Earth Chunk
- Rock Projectile Impact
- Earth Catapult
- Heat Slice (Ground & Air)
- Fire Spin
- Fist Explosion (Ground & Air)
- “Earth Wall” can be pushed with “Throw Rock”
- Adjusted cooldowns:
- Internal: 0.5 → 0.25
- Lift Rock: 2 → 1.5
- Lift Wall: 4 → 3
- Throw Rock: 1 → 0.75
- Earth Chunk: 1.5 → 1
- Earth Trail: 15 → 10
- Earth Catapult: 10 → 7
- Heat Slice (Air): 10 → 7.5
- Fire Blast 2: 3 → 2
- Heat Slice 2: 6 → 3
- Adjusted Animation Speeds:
- Lift Rock: 1.3 → 1.4
- Throw Rock (Ground): 1.3 → 1.4
- Throw Rock (Air): 1.4 → 1.5
- Fire Explosion: 1 → 1.15
- Fire Blast (Ground): 1.15 → 1.3
- Fire Blast (Air): 1.2 → 1.4
- Reduced range on “Earth Catapult”
- Made improvements to the Projectile System
- Can disable screenshake effects by enabling “Reduce Motion” in Game Settings
- Removed “Combat Mode” UI for PC & Console users
- To enable ShiftLock make sure you have “Shift Lock Switch” ON in your Game Settings and press: Left Control / Y / Triangle to toggle modes.
- Certain Abilities do no longer slow you down as much, or not at all
- Adjusted SFX Volumes
- Temporarily removed Day & Night cycle due to it being too dark
[BUG FIXES]:
- Dodge Button on mobile should no longer overlap the jump button
- Fixed immunity not working properly
- Immunity lingers for a bit longer after recovering from stun to prevent infinite stuns
- Fixed an issue with Footstep sounds being cloned infinitely in SoundService
- Fixed some warning messages related to Element/Move Implementations
- Fixed an issue where the default data wasn’t displayed on Leaderstats
- Fixed an issue where if you used “Rock Lift” and “Earth Chunk” it would put you on a infinite cooldown
- Fixed Craters spawning on Players
- Fixed Craters being the wrong color
- Fixed Projectiles colliding with Trees
- Fixed an issue where users would be thrown into the ground when knockbacked
- Fixed an issue with Heat Slice’s Air Variant not activating the 2nd part when you’re on the floor
- Fixed an issue where if you Lift a rock on a non-earth material it would “softlock” you and put the ability on an infinite cooldown as well as slowing the Player down permanently
- Removed Darius
Developer Notes:
Part of this update was already shipped in an Open Beta that happened on 2025-08-23T16:00:00Z
Update 1.5
Release Date: 2025-08-17T12:50:00Z
[IMPROVEMENTS]:
- Raised the “Earth Chunk” spawn position
- Raised “Fire Blast” spawn position
- Disabled “Controls” in Topbar (Will be added soon)
- Added “Update Log”
[BUG FIXES]:
- Fixed not being able to swap Elements when you reset or die
Update 1
Release Date: 2025-08-16T21:05:00Z
[IMPROVEMENTS]:
- Game overhaul + Optimizations
- Added Mobile Support
- Added the ability to swap Elements
- Increased Lobby Size
- New Element: Flame
- Fire Blast (Base Ability 1)
- Heat Slice (Base Ability 2)
- Fire Spin (Ability 1)
Demo Release
Release Date: 2025-08-02T20:56:00Z
- Release
Link References:
Discord
Group Link
Game Link