Hi, i’m asking for some constructive criticism today! I would love if you all could tell me what not to do in the next artworks, what to fix and what can i implement.
Please keep in mind to keep the feedback positive, constructive and do not hate on me
I mean not bad but the face is looking a bit over exposed and maybe you could put the text in another colour to make it more visible . Other wise it is fine. Though the background quality could be increased
also, i’ve forgot to mention that these GFX have been taken as screenshots from an animation, hence explaining the lower quality, and the background is kind of blurry because the camera didn’t focus on it.
ye then it is fine but I actually don’t really get the context of the first image as the focus is most of the time on the character but there you see only the background maybe you could make it the other way out . But ok
to be honest i also have a shot from the same angle where the camera focuses on the main character and those shots kinda switch up and it turned out really good, also i didn’t want the character to be focused on all the time, since the background is pretty important in the movie.
It’s amazing, the models and textures in the scene are pretty well made. However, I think there are some errors in it. In the first picture, there is something wrong with the cream, it can be fixed by using a subdivision surface modifier on it ( if you’re using blender ). Besides that, the cream looked pretty shiny, not something you would see in real life. I’m not sure if you made it shiny on purpose, but I’m just gonna point that out. Overall, great job, keep up the incredible work!
The cream error
Also, I believe this goes to #help-and-feedback:cool-creations