Hello this is a simple asset system library for my scripts to fetch all game assets, or find a specific asset. Using this for my shop system & avatar customization. Wondering how I can revamp this to be better.
local module = {}
local assets = {
[1] = {
AssetID = 1,
ItemName = "Tactical Black Polo",
Type = "Shirt",
Creator = "5.11 TacticaI ®",
Price = 100,
IDs = {
Shirt = 4967135460,
Pants = nil,
MeshID = nil,
TextureID = nil
}
},
[2] = {
AssetID = 2,
ItemName = "Levis Operator",
Type = "Pants",
Creator = "5.11 TacticaI ®",
Price = 100,
IDs = {
Shirt = nil,
Pants = 4849800396,
MeshID = nil,
TextureID = nil
}
},
}
function module:getAll()
for i,v in pairs(assets) do
print("asset found")
if v.Type == "Shirt" then
return false, v.IDs.Shirt, v.ItemName, v.Price, v.Creator
end
if v.Type == "Pants" then
return false, v.IDs.Pants, v.ItemName, v.Price, v.Creator
end
if v.Type == "Mesh" then
return true, v.IDs.MeshID, v.IDs.TextureID, v.ItemName, v.Price, v.Creator
end
end
end
function module:find(asset)
for i,v in pairs(assets) do
if asset == v.AssetID then
print("asset found")
if v.Type == "Shirt" then
return false, v.IDs.Shirt, v.ItemName, v.Price, v.Creator
end
if v.Type == "Pants" then
return false, v.IDs.Pants, v.ItemName, v.Price, v.Creator
end
if v.Type == "Mesh" then
return true, v.IDs.MeshID, v.IDs.TextureID, v.ItemName, v.Price, v.Creator
end
end
end
end
return module