I made some assets in Blender for a spooky map:
- Metal fence
- Lamp post
- Open coffin
- Gravestone
All assets are modeled and textured, with a low-poly aesthetic.
I made some assets in Blender for a spooky map:
All assets are modeled and textured, with a low-poly aesthetic.
This is an alright build overall id say if your going to go low poly make it smooth plastic? This is probably like a mid poly to low poly theme.
7.5/10
it’s pretty good! but If your going for loly-poly you won’t need the material textures e.g., wood and brick.