Attachement's orientation deviates eror fix

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i want to make a bundle but i always get the attachement orientation errors on my bundles, i tried rotating on the x axis 270 degrees then applying rotation and rotating annother 90 degrees but some attachement errors do remain and im clueless about how to fix those


some of these dont even make sense fr example here my face attachements orientations do fit the orientation of the head

guys i think i was wrong i think all you had to do was apply rotation but im still digging

thats interesting. mhmmmmmmmmmmmmmmmmmm

i found smth weird while trying to look for some way to fix the grip rig atachement error i set the stuff to what roblox wanted with rotations set from scratch and it ended up showing this up
in roblox


so thats the weird thing and here is the stuff on blender

xyz is inversed y is roblox z

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actually i understand, basically roblox thought i had that rotation at 90 degrees at first but i thought it was at 0 but it wasnt for roblox studio,

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