There are other threads about this however a lot of them require scraping the imported cframe file - what i want to do is have a camera part then set the cameras CFrame to that part with RenderStepped for the duration of the animation. Now i can insert and animate the part in Moon Animator and it will work when i play it back, however i cant view the animation from the cameras POV in the timeline while im animating.
How do i attach the Camera’s CFrame to a part while animating?