Hello guys, I have been trying to make an 1v1 turn based attack system where you make your own attacks then use them in battles, but I cannot find a solution anywhere.
I tried using datastores, but I don’t think it worked. Does somebody have any idea on how to do this?
How are the attacks created? Are they models? values?
The attacks are parts that move from a side to another.
Do you want to save the properties of the part??
yes, the script would save the properties of the part and the original position and the next position that the player uses to edit (example it start from the X in 0 and goes to 6)
I’ll try to make a datastore version myself