Yes, another forum for this. (Sorry)
repeat
task.wait()
print(_G.Loaded)
until _G.Loaded ~= nil
while task.wait() do
script.Parent.Text = tostring(_G.TableDataEditor("GetTable",game.Players.LocalPlayer,nil).Coins)
end
This is the code. (_G.Loaded is set to true after the function that is called as “nil” has been set so it would avoid this error but it does the opposite.)
Any help is appreciated!