Server Script:
local module = require(game.ReplicatedStorage.ModuleScript);
module.UserData["Player Settings"].insert(module.UserData["Player Settings"], 1, true);
print(module.UserData["Player Settings"]);
Module script:
return {
UserData = {
["Knife Skins"] = {},
["Player Settings"] = {},
["Crafts"] = {},
["Knives"] = {},
},
GameData = {}
}
Error:
10:19:08.767 ServerScriptService.Script:3: attempt to call a nil value - Server - Script:3
What is the problem?