I’ve got a serverscript which enables an animationscript but it doesn’t work for some reason?
GToolModel:GetChildren("GasterBlaster").Skull.AnimationScript.Disabled = false
This is the children of it :

Help would be appreciated thank you!
I’ve got a serverscript which enables an animationscript but it doesn’t work for some reason?
GToolModel:GetChildren("GasterBlaster").Skull.AnimationScript.Disabled = false
This is the children of it :

Help would be appreciated thank you!
Since the only child of the script is GasterBlasterRing, here’s what you have to do:
script.GasterBlasterRing.GasterBlaster.Skull.AnimationScript.Disabled = false
This is because you can’t identify a model by doing :GetChildren(), rather instead just identify it by what i did
GToolModel is GasterBlasterRing, I wanna get the animationscript of each gasterblaster since there is about 30, I should of shown the entire SS, Is there anyway to get all of them then?

Ohh, I understand now. So basically, to do this, you would use a for loop.
Make sure to identify the skull, as it will be easier by doing so:
for i,v in pairs(GToolModel:GetChildren()) do
if v.Name == "GasterBlaster" then
for _, obj in pairs(v:GetChildren()) do
if obj.Name == "Skull" then
obj.AnimationScript.Disabled = false
end
end
end
end
For loops basically loop through the children of an object, therefore being able to change properties easily that way