heres a part of my script, theres like 30% of getting this error each round.
for i, v in pairs(Players:GetChildren()) do
v.Character.Torso.CFrame = WinTp.CFrame
end
heres a part of my script, theres like 30% of getting this error each round.
for i, v in pairs(Players:GetChildren()) do
v.Character.Torso.CFrame = WinTp.CFrame
end
Try -
for i, v in pairs(Players:GetPlayers()) do
local Character = v.Character
Character:PivotTo(WinTp.CFrame)
end
When you’re aiming for teleporting players to spots, use PivotTo
.
v.CharacterAdded:Wait()
I’d remove this bit in case a player leaves during the loop.