i have an error saying something about arithmetic mul on number and nil in line 13 in this script
local remote = game.ReplicatedStorage.Remotes.GetSawInfo
remote.OnServerInvoke = function(plr,sawName,head,handle,treename)
local info = {}
local sawmodule = require(game.ServerScriptService.Pily.RodzajePil:FindFirstChild(sawName))
local sawheadmodule = require(game.ServerScriptService.Pily.RodzajeGlow:FindFirstChild(head))
local sawhandlemodule = require(game.ServerScriptService.Pily.RodzajeGlow:FindFirstChild(head))
if table.find(sawhandlemodule.specialtreeclasses,treename) then
info.cooldown = sawmodule.basecooldown*sawhandlemodule.specialtreemnoznikopoznienia
info.dystans = sawmodule.basedystans*sawhandlemodule.specialtreemnoznikdystansu
else
info.cooldown = sawmodule.basecooldown*sawhandlemodule.mnoznikopoznienia
info.dystans = sawmodule.basedystans*sawhandlemodule.mnoznikdystansu
end
if table.find(sawheadmodule.specialtreeclasses,treename) then
info.minobjetosc = sawmodule.baseminobjetosc*sawheadmodule.specialtreemultiplierminobjetosci
info.maxobjetosc = sawmodule.basemaxobjetosc*sawheadmodule.specialtreemultipliermaxobjetosci
else
info.minobjetosc = sawmodule.baseminobjetosc*sawheadmodule.multiplierminobjetosci
info.maxobjetosc = sawmodule.basemaxobjetosc*sawheadmodule.multipliermaxobjetosci
end
return info
end
the line im talking about is this one
info.cooldown = sawmodule.basecooldown*sawhandlemodule.mnoznikopoznienia
here is sawhandlemodule
local module = {
mnoznikopoznienia=1; -- opoznienie pily pomiedzy scieciami
mnoznikdystansu=1;
specialtreeclasses={ -- rodzaje drzew na ktore siekierka bedzie dzialac lepiej niz normalnie
"Brak"
};
specialtreemnoznikopoznienia=2; -- opoznienie pily jezeli drzewo ktore scina znajduje sie w specjalnych rodzajach drzew
specialtreemnoznikdystansu=2;
kolor=Color3.fromRGB(86, 66, 54);
material=Enum.Material.Wood
}
return module
as you can see, mnoznikopoznienia is not nil, its 1 so i dont know whats the problem here