New vehicle:
-
We’ve added a new tracked vehicle including (sort of) animated tracks! Expect performance to be horrible due to this vehicle having 10 moving wheels.
New stuff:
- Adjusted angle required for vehicle to auto-flip from 90 to 72 degrees
- Reduced amount of time vehicle must be flipped for auto flip to kick in
- Added tool givers to desert fire hall
- Added fender, roll cage options to #O201
- Added roof items customization option to #B181, #B150 (offsale limiteds)
- Added 1 new rim
Bug fixes:
- Fixed being unable to refuel vehicles in Cove, AR
- Fixed issues with 1960’s light bar
- Fixed being unable to put placeable objects on #O185, #P192 (while using service bed), #T087
- Fixed needing to respawn placeable objects for placeable object collisions setting to take effect
- Fixed ambience sounds playing in Desert
- Fixed an area in desert not having sand under the water
- Fixed vehicle brake lights getting stuck on when exiting vehicle while holding brakes
Update credits:
@EPlK7 3D modeling, building
@Stinch_Comb Programming, UI
