If you have a localisation string that starts with text to not be filtered (e.g. {player} did something), the automatic translation that roblox provides for some reason has a starting space. This can cause the text alignment of said automatically translated language to be slightly offset. This was tested with the portuguese language only, so I’m unsure if this issue also occurs in other languages
as seen on the localisation management page:
as seen ingame (slight right offset due to starting space on the left):
