Automatically publish changes to packages before publishing the game

As a Roblox developer, it is currently too hard to keep manually publishing changes on packages every time I want to publish the game.

I have a ModuleScript which I’ve transformed into a package to be reused in other places.
Every time I want to publish my game and there are changes in the ModuleScript, I have first to manually publish the changes in this package for then publish my game:

If Roblox can address this issue, it would improve my development experience because it will avoid manually publishing changes on packages every time I want to publish the game.

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